I've found that these occurrences almost always lead to the flickering: a charge beam shot, switching to Morph Ball, using a Morph Ball Bomb, and going underwater. However, certain parts of the game will cause this issue on their own. Fixing the issue is simple: if you quit to the main menu or close Dolphin and reload the game, upon loading the save again, the flickering will no longer occur. Metroid Prime 1 and 2 generally have this issue immediately upon loading a save, but Metroid Prime 3 seems to not have this issue as much. When Virtual XFB is used with any of the games in Metroid Prime Trilogy, the game will always load with some black flickering effect, probably caused by shader generation (and accompanied by a brief framerate drop). What's the problem? Describe what went wrong. MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute) Game ID? (right click the game in the game list, properties, info tab)
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